The Inazuma Diaries: Enkanomiya Vol. 1 — New Mechanisms

 

In Version 2.4, Enkanomiya on Watatsumi Island, Inazuma will become available. This mysterious area under Sangonomiya must have piqued the curiosity of Travelers who've visited Watatsumi Island. Let's check out the various new gameplay mechanics Enkanomiya has to offer~


P.S. This diary contains information on how to solve the puzzles for some mechanisms. For Travelers who don't like spoilers, do consider skipping this diary~

Enkanomiya Unlock Criteria:
• Adventure Rank 30 or above
• Complete the Archon Quest "Chapter II: Act III - Omnipresence Over Mortals"
• Complete the World Quests "The Still Water's Flow" and "The Moon-Bathed Deep"

 

Mechanisms

Enkanomiya is cut off from the sun's light. As such, there is no distinction between day and night here. Instead, they had the distinction between Whitenight and Evernight. Many mechanisms in Enkanomiya need to be activated by switching between Whitenight and Evernight.

 

Of Sun and Moon

 

Shield-Lights of Tokoyo present during Whitenight are dispelled during Evernight and vice versa.

 

There are certain distortions in the air visible in Enkanomiya, which are known as Sunfire Phantasms. Switching between day and night can cause these illusions to disperse or show themselves.

 

Daises of Day and Night
Mechanisms known as Daises of Day and Night appear different in the Whitenight and Evernight states.
Daises of Day and Daises of Night will be filled up during their respective "day" and "night" times. Get close to them to operate them. However, their states will reset when you switch between Evernight and Whitenight.

 

Triangular Mechanisms
You will come across these triangular mechanisms in Enkanomiya. Within a certain distance, attacks can be used to activate them. These mechanisms will reset after a while. If you find that a mechanism is currently damaged, try switching to Evernight — they will fix themselves right up.

 

Places of Essence Worship

 

Key Sigils
When exploring Enkanomiya, Travelers may obtain the items known as Key Sigils. The images known as Key Sigils originate from Enkanomiya, and there are a total of five of them. Just as one key fits one lock, each one of them can release the seal with a matching image. Collect them and use them well!

 

Ghostfish
Ghostfish possess a special power. The schools of Ghostfish will surround you when you are within them, allowing you to continuously glide. But watch your positioning — if you find yourself outside the group, the added lift will be lost.

 

Some ball-shaped mechanisms in Enkanomiya have a similar function to Phase Gates and can allow you to travel far and wide quickly.

We will have more info for you in the future, so see you next time~